POV-Ray : Newsgroups : povray.unofficial.patches : I don't understand the slope pattern : Re: I don't understand the slope pattern Server Time
1 Sep 2024 18:15:43 EDT (-0400)
  Re: I don't understand the slope pattern  
From: Chris Huff
Date: 2 May 2001 09:02:34
Message: <chrishuff-9A11E6.08000702052001@news.povray.org>
In article <3af00193@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   No. The idea was that the heighfield should be scaled in widht and 
> length to the appropriate size before texturing (so that the texture 
> would not be distorted or anything), but the height should be 1 
> because of the used slope pattern.

But when you scaled the height field to it's proper height, the textures 
would still be stretched along the y axis.
BTW, you need to do the "scale <1, 1/2, 1>" or "transform {Trans 
inverse}" in the textures in the texture_map being controlled with the 
slope pattern, not in the slope-mapped texture itself...just thought 
that needed to be clarified.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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